![]() ![]() Okay, so for CH control devices, it's like this: Of course, if the said DOS games doesn't support multi-axis joystick, then you better map the throttle and rudder into keystrokes instead of Z and R axis. ![]() I typically map my physical devices into a single "virtual stick" with four axis: X, Y, Z (throttle), and R (rudder) then I could easily use it in DOSBOX or Windows games. The CH software can map your physical controllers into a virtual DirectX joystick (or two virtual DirectX joysticks, or more). Me, I'm using CH Fighterstick, CH Pro Throttle, and CH Pro Pedals. If you can map the X52 axis into generic DirectX joystick axis, then yes, you can use it in DOSBOX. Although you might not be able to use all the buttons (since well, I presume WC uses only 1 button) you can at least map them to keys.ĭoes anyone have first hand experience with the X52 in DosBOX and if yes, what games have you successfully played? ![]() I did a bit of research and it seems (at least according to GOG forums) that is indeed possible although somewhat tricky. But I was wondering if said HOTAS can be used in DosBOX for playing say Wing Commander games. Hi all, I will be getting a nice Saitek X52 HOTAS for my birthday (together with a complete Elite Dangerous from Steam - side not: I will also pair that with HTC Vive for a nice VR space encounter experience:) ). ![]()
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